Move the main module file into the repo root
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2 changed files with 12 additions and 12 deletions
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// Data Models
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import { AspectItemData } from "./models/AspectItemData.mjs";
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import { PlayerData } from "./models/PlayerData.mjs";
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import { SyncData } from "./models/SyncData.mjs";
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// Main Documents
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import { PlayerActor } from "./documents/PlayerActor.mjs";
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import { AspectItem } from "./documents/AspectItem.mjs";
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// Character Sheets
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import { AspectSheet } from "./sheets/AspectSheet.mjs";
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import { PlayerSheet } from "./sheets/PlayerSheet.mjs";
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import { BasicSyncSheet } from "./sheets/SyncVariations/BasicSyncSheet.mjs";
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// Utility imports
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import * as hbs from "./handlebars.mjs";
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// Non-Setup hooks
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import "./hooks/hotReload.mjs";
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// Misc Imports
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import loadSettings from "./settings/index.mjs";
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Hooks.once(`init`, () => {
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console.debug(`.dungeon | Initializing`);
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loadSettings();
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game.boilerplate = {
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PlayerActor,
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AspectItem,
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};
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CONFIG.Actor.dataModels.player = PlayerData;
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CONFIG.Actor.dataModels.sync = SyncData;
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CONFIG.Item.dataModels.aspect = AspectItemData;
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Actors.unregisterSheet("core", ActorSheet);
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Actors.registerSheet("dotdungeon", PlayerSheet, {
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makeDefault: true,
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types: ["player"],
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label: "dotdungeon.sheet-names.PlayerSheet"
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});
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Actors.registerSheet("dotdungeon", BasicSyncSheet, {
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makeDefault: true,
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types: ["sync"],
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label: "dotdungeon.sheet-names.SyncSheet.basic"
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});
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Items.registerSheet("dotdungeon", AspectSheet, {
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makeDefault: true,
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types: ["aspect"],
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label: "dotdungeon.sheet-names.AspectSheet"
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});
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hbs.registerHandlebarsHelpers();
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hbs.preloadHandlebarsTemplates();
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});
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Hooks.once(`ready`, () => {
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console.debug(".dungeon | Ready");
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});
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