Begin refactoring the lang file to make it a bit easier to find things in
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2 changed files with 118 additions and 91 deletions
207
langs/en-ca.json
207
langs/en-ca.json
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@ -1,94 +1,121 @@
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{
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"dotdungeon.settings.showAvatarOnSheet.name": "Show Avatar On Player Sheet",
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"dotdungeon.settings.showAvatarOnSheet.description": "Determines whether or not to show the avatar to you on the Player Character sheets, turning this off will replace the image with a file picker so that you can still change the image from the character sheet.",
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"dotdungeon.settings.playersCanChangeGroup.name": "Allow Players to Change Group",
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"dotdungeon.settings.playersCanChangeGroup.description": "Setting this to true allows non-GM players to modify the group that the Actor belongs to. While this is disabled the GM will still be able to modify each player's group by editing the character sheet.",
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"dotdungeon.settings.resourcesOrSupplies.name": "Use Resources or Supplies",
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"dotdungeon.settings.resourcesOrSupplies.description": "Determines which term to use for the objects that allow travelling into the next hex tile. This is because of the",
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"dotdungeon.settings.resourcesOrSupplies.option.supplies": "Supplies",
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"dotdungeon.settings.resourcesOrSupplies.option.resources": "Resources",
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"dotdungeon.sheet.PlayerSheet": "PC/PUG Sheet",
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"dotdungeon.sheet.SyncSheet.basic": "Theme: Basic",
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"dotdungeon.sheet.AspectSheet": "Aspect Sheet",
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"TYPES.Actor.player": "Player",
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"TYPES.Actor.sync": "Sync",
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"TYPES.Item.aspect": "Aspect",
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"TYPES.Item.weapon": "Weapon",
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"TYPES.Item.armour": "Armour",
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"TYPES.Item.equipment": "Equipment",
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"TYPES.Item.foil": "Foil",
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"TYPES.Item.pet": "Pet",
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"TYPES.Item.transportation": "Transportation",
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"TYPES.Item.structure": "Structure",
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"TYPES.Item.service": "Service",
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"TYPES.Item.legendaryItem": "Legendary Item",
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"TYPES.Item.spell": "Spell",
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"dotdungeon.actor.pc.panel.profile": "Profile",
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"dotdungeon.actor.pc.panel.statistics": "Stats",
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"dotdungeon.actor.pc.panel.skills": "Skills",
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"dotdungeon.actor.pc.panel.backpack": "Backpack",
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"dotdungeon.actor.pc.panel.health": "Sync",
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"dotdungeon.actor.pc.panel.aspect": "Aspect",
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"dotdungeon.actor.pc.panel.weapons": "Weapons",
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"dotdungeon.actor.pc.panel.roles": "Roles",
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"dotdungeon.actor.pc.panel.spells": "Spells",
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"dotdungeon.actor.pc.panel.mounts": "Mounts",
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"dotdungeon.actor.pc.panel.summons": "Summons",
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"dotdungeon.actor.pc.panel.storage": "Storage",
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"dotdungeon.actor.pc.stat.build": "Build",
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"dotdungeon.actor.pc.stat.meta": "Meta",
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"dotdungeon.actor.pc.stat.presence": "Presence",
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"dotdungeon.actor.pc.stat.hands": "Hands",
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"dotdungeon.actor.pc.stat.tilt": "Tilt",
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"dotdungeon.actor.pc.stat.rng": "RNG",
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"dotdungeon.actor.pc.skills.build": "Build",
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"dotdungeon.actor.pc.skill.defense": "Defense",
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"dotdungeon.actor.pc.skill.magic": "Magic",
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"dotdungeon.actor.pc.skill.melee": "Melee",
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"dotdungeon.actor.pc.skill.platforming": "Platforming",
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"dotdungeon.actor.pc.skill.strength": "Strength",
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"dotdungeon.actor.pc.skills.meta": "Meta",
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"dotdungeon.actor.pc.skill.alchemy": "Alchemy",
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"dotdungeon.actor.pc.skill.arcanum": "Arcanum",
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"dotdungeon.actor.pc.skill.dreams": "Dreams",
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"dotdungeon.actor.pc.skill.lore": "Lore",
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"dotdungeon.actor.pc.skill.navigation": "Navigation",
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"dotdungeon.actor.pc.skills.presence": "Presence",
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"dotdungeon.actor.pc.skill.animal_handling": "Animal Handling",
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"dotdungeon.actor.pc.skill.perception": "Perception",
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"dotdungeon.actor.pc.skill.sneak": "Sneak",
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"dotdungeon.actor.pc.skill.speech": "Speech",
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"dotdungeon.actor.pc.skill.vibes": "Vibes",
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"dotdungeon.actor.pc.skills.hands": "Hands",
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"dotdungeon.actor.pc.skill.accuracy": "Accuracy",
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"dotdungeon.actor.pc.skill.crafting": "Crafting",
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"dotdungeon.actor.pc.skill.engineering": "Engineering",
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"dotdungeon.actor.pc.skill.explosives": "Explosives",
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"dotdungeon.actor.pc.skill.piloting": "Piloting",
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"dotdungeon.actor.pc.aspect.name.placeholder": "Name...",
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"dotdungeon.actor.pc.aspect.used": "Used",
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"dotdungeon.actor.pc.aspect.duration": "Duration",
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"dotdungeon.actor.pc.aspect.description.placeholder": "Description...",
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"dotdungeon.actor.pc.respawns.header": "Respawns",
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"dotdungeon.actor.pc.sync.header": "Sync",
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"dotdungeon.actor.pc.profile.avatar.label": "Avatar",
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"dotdungeon.actor.pc.profile.group.label": "Group Name",
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"dotdungeon.actor.pc.profile.group.gm-edit": "(GM Only)",
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"dotdungeon.actor.pc.profile.group.placeholder": "Group Name...",
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"dotdungeon.actor.pc.profile.name.label": "Character Name",
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"dotdungeon.actor.pc.profile.name.placeholder": "Character Name...",
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"TYPES": {
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"Actor": {
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"player": "Player",
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"sync": "Sync"
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},
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"Item": {
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"aspect": "Aspect",
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"weapon": "Weapon",
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"armour": "Armour",
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"equipment": "Equipment",
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"foil": "Foil",
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"pet": "Pet",
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"transportation": "Transportation",
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"structure": "Structure",
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"service": "Service",
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"legendaryItem": "Legendary Item",
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"spell": "Spell"
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}
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},
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"dotdungeon": {
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"rolls": {
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"stats": "@actor.name: @stat"
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},
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"settings": {
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"showAvatarOnSheet": {
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"name": "Show Avatar On Player Sheet",
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"description": "Determines whether or not to show the avatar to you on the Player Character sheets, turning this off will replace the image with a file picker so that you can still change the image from the character sheet."
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},
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"playersCanChangeGroup": {
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"name": "Allow Players to Change Group",
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"description": "Setting this to true allows non-GM players to modify the group that the Actor belongs to. While this is disabled the GM will still be able to modify each player's group by editing the character sheet."
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},
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"resourcesOrSupplies": {
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"name": "Use Resources or Supplies",
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"description": "Determines which term to use for the objects that allow travelling into the next hex tile. This is because of the",
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"option": {
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"supplies": "Supplies",
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"resources": "Resources"
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}
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}
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},
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"sheet": {
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"PlayerSheet": "PC/PUG Sheet",
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"SyncSheet": {
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"basic": "Theme: Basic"
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},
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"AspectSheet": "Aspect Sheet"
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},
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"actor": {
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"pc": {
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"panel": {
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"profile": "Profile",
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"statistics": "Stats",
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"skills": "Skills",
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"backpack": "Backpack",
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"health": "Sync",
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"aspect": "Aspect",
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"weapons": "Weapons",
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"roles": "Roles",
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"spells": "Spells",
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"mounts": "Mounts",
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"summons": "Summons",
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"storage": "Storage"
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},
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"stat": {
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"build": "Build",
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"meta": "Meta",
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"presence": "Presence",
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"hands": "Hands",
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"tilt": "Tilt",
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"rng": "RNG"
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},
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"skill": {
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"defense": "Defense",
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"magic": "Magic",
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"melee": "Melee",
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"platforming": "Platforming",
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"strength": "Strength",
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"alchemy": "Alchemy",
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"arcanum": "Arcanum",
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"dreams": "Dreams",
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"lore": "Lore",
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"navigation": "Navigation",
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"animal_handling": "Animal Handling",
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"perception": "Perception",
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"sneak": "Sneak",
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"speech": "Speech",
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"vibes": "Vibes",
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"accuracy": "Accuracy",
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"crafting": "Crafting",
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"engineering": "Engineering",
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"explosives": "Explosives",
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"piloting": "Piloting"
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},
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"aspect": {
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"name.placeholder": "Name...",
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"used": "Used",
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"duration": "Duration",
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"description.placeholder": "Description..."
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},
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"respawns.header": "Respawns",
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"sync.header": "Sync",
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"profile": {
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"avatar.label": "Avatar",
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"group": {
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"label": "Group Name",
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"gm-edit": "(GM Only)",
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"placeholder": "Group Name..."
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},
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"name": {
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"label": "Account Name",
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"placeholder": "Account Name..."
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}
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}
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}
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}
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},
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"dotdungeon.actor.pc.backpack.materials.label": "Materials",
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"dotdungeon.actor.pc.backpack.bytes.label": "Bytes",
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@ -12,7 +12,7 @@
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{{#> dotdungeon.panel class="skills" title="dotdungeon.actor.pc.panel.skills"}}
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{{#each system.skills as |skills|}}
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<div class="skill-group">
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<h3 class="skill-group__label">{{localize (concat "dotdungeon.actor.pc.skills." @key)}}</h3>
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<h3 class="skill-group__label">{{localize (concat "dotdungeon.actor.pc.stat." @key)}}</h3>
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{{#each skills as |skill|}}
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{{> dotdungeon.skill system=../../system stat=@../key name=@key value=skill}}
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{{/each}}
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