Harden the preCreate quantity increase to use source IDs in finding the item
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parent
55a64afe02
commit
b3e699bc32
3 changed files with 9 additions and 7 deletions
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@ -15,9 +15,11 @@ export class DotDungeonActor extends Actor {
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};
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};
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async preItemEmbed(data) {
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let embedded = this.itemTypes[data.type].find(i => {
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return i.name === data.name
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async preItemEmbed(item) {
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// Increases the quantity of already present items if they match via source
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let embedded = this.itemTypes[item.type].find(i => {
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return i.getFlag(`core`, `sourceId`) === `Item.${item.id}`
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});
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if (embedded) {
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await embedded.update({"system.quantity": embedded.system.quantity + 1});
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@ -1,7 +1,7 @@
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import { DotDungeonItem } from "./GenericItem.mjs";
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export class Aspect extends DotDungeonItem {
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async _preCreate(...args) {
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async _preCreate() {
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if (this.isEmbedded) {
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if (this.actor.atAspectLimit) {
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ui.notifications.error(
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@ -14,7 +14,7 @@ export class Aspect extends DotDungeonItem {
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return false;
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};
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return await this.actor?.preItemEmbed(...args);
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return await this.actor?.preItemEmbed(this);
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};
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}
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};
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@ -1,7 +1,7 @@
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export class DotDungeonItem extends Item {
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async _preCreate(...args) {
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async _preCreate() {
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if (this.isEmbedded) {
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return await this.actor?.preItemEmbed(...args);
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return await this.actor?.preItemEmbed(this);
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};
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};
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