Improve how capacity consumption calculations are performed

This commit is contained in:
Oliver-Akins 2024-03-20 17:56:41 -06:00
parent cf109a6ed1
commit aa5c6d5aba
6 changed files with 38 additions and 2 deletions

View file

@ -0,0 +1,9 @@
import { DotDungeonItem } from "./GenericItem.mjs";
export class Material extends DotDungeonItem {
get usedCapacity() {
let affects = game.settings.get(`dotdungeon`, `materialsAffectCapacity`);
console.log(`materialsAffectCapacity =`, affects)
return affects ? super.usedCapacity : 0;
};
};