Add a couple of notes for a method I want to tweak later
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@ -41,6 +41,8 @@ export class Player extends DotDungeonActor {
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};
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/**
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* TODO: Make this quantity increase work for all item types
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* TODO: Find item based of the source's ID, not name
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* @param {DotDungeonItem} item
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*/
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async preUntypedEmbed(item) {
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