Implement a button to create items of a specific subtype in the player inventory (closes #120)
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9 changed files with 73 additions and 21 deletions
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@ -7,9 +7,24 @@
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{{#each computed.itemFilters as | filter |}}
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{{#if filter.active}}
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<section class="item-list__group">
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<h2>{{filter.label}}</h2>
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<div class="item-group__header">
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<h2>{{filter.label}}</h2>
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<button
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type="button"
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class="item-group__create-item reduced-padding equal-padding"
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data-embedded-create="{{@key}}"
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aria-label="{{filter.createLabel}}"
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data-tooltip="{{filter.createLabel}}"
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data-tooltip-direction="LEFT"
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>
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<div aria-hidden="true" class="icon icon--16">
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{{{ @root.icons.create }}}
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</div>
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</button>
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</div>
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<hr>
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<div class="{{@key}}-list">
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<div class="item-group__list--{{@key}}">
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{{#each (lookup @root.items @key) as | item |}}
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{{> (concat "dotdungeon.pc.v2." @../key) @root item=item}}
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{{else}}
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