Implement a button to create items of a specific subtype in the player inventory (closes #120)

This commit is contained in:
Oliver-Akins 2024-03-22 23:35:04 -06:00
parent b3e699bc32
commit 96f5b17785
9 changed files with 73 additions and 21 deletions

View file

@ -1,3 +1,4 @@
import { localizer } from "../utils/localizer.mjs";
import DOTDUNGEON from "../config.mjs";
export class GenericActorSheet extends ActorSheet {
@ -127,11 +128,11 @@ export class GenericActorSheet extends ActorSheet {
async genericEmbeddedCreate($event) {
const data = $event.currentTarget.dataset;
if (!this[`createCustom${data.embeddedCreate}`]) {
this.createEmbeddedItem({
this.actor.createEmbeddedItem({
type: data.embeddedCreate,
name: localizer(
`dotdungeon.default.name`,
{ document: `Actor`, type: data.embeddedCreate }
{ document: `Item`, type: data.embeddedCreate }
),
});
} else {