Work towards using pop-out item sheets instead of inline-editing because inline-editing is annoying and kinda ugly TBH
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dcdc1b7764
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516f7ac826
13 changed files with 150 additions and 73 deletions
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@ -6,17 +6,37 @@ const damageTypes = [ `slashing`, `piercing`, `smashing`, `gun`, `neon`, `shadow
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const ammoTypes = [`quivers`, `mags`, `cells`];
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const stats = [ `build`, `meta`, `presence`, `hands`, `tilt`, `rng` ];
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const buildSkills = [ "defense", "magic", "melee", "platforming", "strength", ];
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const metaSkills = [ "alchemy", "arcanum", "dreams", "lore", "navigation", ];
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const presenceSkills = [ "animal_handling", "perception", "sneak", "speech", "vibes", ];
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const handsSkills = [ "accuracy", "crafting", "engineering", "explosives", "piloting", ];
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const allSkills = [
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...buildSkills,
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...metaSkills,
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...presenceSkills,
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...handsSkills,
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];
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const skills = {
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build: [ "defense", "magic", "melee", "platforming", "strength", ],
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meta: [ "alchemy", "arcanum", "dreams", "lore", "navigation", ],
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presence: [ "animal_handling", "perception", "sneak", "speech", "vibes", ],
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hands: [ "accuracy", "crafting", "engineering", "explosives", "piloting", ]
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build: buildSkills,
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meta: metaSkills,
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presence: presenceSkills,
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hands: handsSkills,
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};
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export default {
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stats,
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statDice,
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trainingLevels,
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damageTypes,
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ammoTypes,
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buildSkills,
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metaSkills,
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presenceSkills,
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handsSkills,
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allSkills,
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skills,
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};
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@ -25,5 +25,6 @@ export default {
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"nor": (a, b) => !(a || b),
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"nand": (a, b) => !(a && b),
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"xor": (a, b) => (a || b) && !(a && b),
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"xnor": (a, b) => !((a || b) && !(a && b))
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"xnor": (a, b) => !((a || b) && !(a && b)),
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"defined": v => v != null
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};
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@ -10,11 +10,10 @@ export class SpellItemData extends DescribedItemData {
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blank: true,
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trim: true,
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options() {
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let skills = [ `` ];
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for (const group in DOTDUNGEON.skills) {
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skills.push(...skills[group]);
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};
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return skills;
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return [
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``,
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...DOTDUNGEON.allSkills
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];
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},
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}),
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});
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@ -1,3 +1,4 @@
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import DOTDUNGEON from "../config.mjs";
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import { preloadIcons } from "../handlebars.mjs";
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export class GenericItemSheet extends ItemSheet {
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@ -20,7 +21,6 @@ export class GenericItemSheet extends ItemSheet {
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async getData() {
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const ctx = {};
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const item = this.item.toObject(false);
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// Send all of the settings that sheets need into their context
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ctx.settings = {};
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@ -32,9 +32,10 @@ export class GenericItemSheet extends ItemSheet {
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ctx.meta = {
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expanded: this._expanded,
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idp: this.actor.uuid,
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idp: this.item.uuid,
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};
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ctx.config = DOTDUNGEON;
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ctx.icons = await preloadIcons();
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return ctx;
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@ -23,14 +23,12 @@ export class SpellSheet extends GenericItemSheet {
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};
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async getData() {
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const ctx = {};
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const item = this.item.toObject(false);
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ctx.name = super.name;
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ctx.item = item;
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ctx.system = item.system;
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ctx.flags = item.flags;
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const ctx = await super.getData();
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ctx.item = this.item;
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ctx.system = this.item.system;
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ctx.flags = this.item.flags;
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console.log(ctx)
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return ctx;
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};
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};
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