Add a context menu to the photo slot (closes #146)
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2 changed files with 24 additions and 1 deletions
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@ -1,3 +1,4 @@
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import { GenericContextMenu } from "../../utils/GenericContextMenu.mjs";
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import { GenericItemSheet } from "./GenericItemSheet.mjs";
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import { GenericItemSheet } from "./GenericItemSheet.mjs";
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export class UntypedItemSheet extends GenericItemSheet {
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export class UntypedItemSheet extends GenericItemSheet {
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@ -22,6 +23,28 @@ export class UntypedItemSheet extends GenericItemSheet {
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return opts;
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return opts;
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};
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};
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activateListeners(html) {
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super.activateListeners(html);
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if (!this.isEditable) return;
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console.debug(`.dungeon | Adding event listeners for Untyped Item: ${this.item.id}`);
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new GenericContextMenu(html, `.photo.panel`, [
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{
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name: `View Larger`,
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callback: (html) => {
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console.log(`.dungeon | View Larger`);
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},
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},
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{
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name: `Change Photo`,
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callback: (html) => {
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console.log(`.dungeon | Change Photo`);
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},
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},
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]);
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};
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async getData() {
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async getData() {
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const ctx = await super.getData();
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const ctx = await super.getData();
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@ -1,7 +1,7 @@
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@use "../mixins/material" as material;
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@use "../mixins/material" as material;
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.dotdungeon.style-v3 > .window-content {
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.dotdungeon.style-v3 > .window-content {
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nav {
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nav:not(#context-menu) {
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display: flex;
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display: flex;
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flex-direction: row;
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flex-direction: row;
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overflow-x: auto;
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overflow-x: auto;
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