refactor how the try_thread variable is created
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1 changed files with 2 additions and 2 deletions
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@ -7,7 +7,7 @@ export default {
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method: `GET`, path: `/{guild_id}/bracket/isTied`,
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method: `GET`, path: `/{guild_id}/bracket/isTied`,
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async handler(request: Request, h: ResponseToolkit) {
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async handler(request: Request, h: ResponseToolkit) {
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let { guild_id: gID } = request.params;
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let { guild_id: gID } = request.params;
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let { try_thread } = request.query;
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let try_thread = request.query?.try_thread === `true`;
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let r = await request.server.inject({
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let r = await request.server.inject({
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url: `/${gID}/bracket/winners`,
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url: `/${gID}/bracket/winners`,
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@ -32,7 +32,7 @@ export default {
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let params: execute_webhook_query_params = { wait: true };
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let params: execute_webhook_query_params = { wait: true };
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// Check if the user is wanting to use a thread notification
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// Check if the user is wanting to use a thread notification
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if (try_thread === `true` && config.guilds[gID].bot_token) {
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if (try_thread && config.guilds[gID].bot_token) {
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try {
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try {
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await axios.get(
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await axios.get(
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`${DISCORD_API_URI}/channels/${bracket.msg}`,
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`${DISCORD_API_URI}/channels/${bracket.msg}`,
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